Monday, December 7, 2009

Win a "Snowball War" Print!

Hey IITS Readers,

As soon as Genevieve sends me the pictures from the Mighty Nomad Gallery, I'm going to post them here but...medium story short, we had a great time and met lots of cool people! However, I also wanted to let our readers know that we're going to hold a contest sometime this week and the winner will receive a free 19"x13" print of the IITS Snowball War signed by Genevieve...so keep watching this space for the contest! Hint: Your creativity and knowledge of IITS will be challenged! Be prepared!

- Joseph

Thursday, December 3, 2009

Mighty Nomad Gallery is this Saturday!

If you're in the L.A. area and want to check out the art of Genevieve and a lot of great artists, consider attending the Mighty Nomad Gallery this Saturday! Here's a list of those showing and here are the gallery details:

When:
Saturday, December 5th, 5pm - 9pm

Where:
Los Angeles Meeting and Event Center
10601 W. Washington Blvd,
Los Angeles, CA 90232

In addition to the originals, all artists will have affordable prints for sale (including the snowball war print we previewed in the last post) for all their pieces. If you're in the area, drop on by! =)

- Joseph

Wednesday, November 25, 2009

Mighty Nomad Gallery Preview

Hello IITS Readers!

As a Thanksgiving surprise, I've shared images from Genevieve's Islands in the Sky themed gallery piece which she generously allowed me to preview here on the site. Back in July, when she was invited to show at the Mighty Nomad Gallery, I was proud and rather pleased that without my urging, she chose to use IITS characters as the subject for her piece. Going with the gallery's seasonal theme of "Snowball Fight", Genevieve and I brainstormed on some ideas together and the end result is a fun look at what the holidays are like when Kayli and Gordo are around.

If you're in the Los Angeles area and would like to see the the piece in person, as well as the works of many other talented artists, here is a link to the gallery details. The piece itself is a 25x30 framed Giclee print on Hahnmuhle Museum Etching paper and while the following tiny images don't really do the actual piece justice, we still wanted to share them with our IITS Readers. Enjoy!

(Click the images to see the larger version!)

Kayli is ambushed on her way to deliver some treats to her forest friends. Her enemies? Gordo, Manty, and...inexplicably, a trained baby arctic seal.


You can almost see a cross-section of Kayli's head,
revealing cob web covered gears...slooowly turning.


(thick Brooklyn accent)
"Yer killin' me here, lady!"


Hardworking patriots doing their part or opportunistic squirrels profiting from the bravery of the field mice? You decide.


The resistance is, in fact, futile.


Babs & Buster: The Final Chapter

Genevieve and I would like to wish all our readers a Happy Thanksgiving...whether or not all of them actually take part in the yearly gorging on turkey flesh. Have a great weekend, everyone!

P.S. If you're interested, yes...the framed print is available for purchase. Please contact myself or Genevieve for further details after December 5th. At some point in the future, Genevieve may opt to make smaller size, high quality prints available in a limited print run. We'll post more information here as it becomes available.

- Joseph

Friday, November 20, 2009

We'd Still Love to Do This Someday

Way back before we even started work in earnest on the first issue, Genevieve and I wanted to create character designs for each of the three layers, basically...main characters in the Islands in the Sky storyline that we'd introduce as the comic developed. The idea was to give a male and female pair from each layer their own promotional poster. Each pair would exemplify the design aesthetics of their layer and be positioned on or around an airship or glider...also from their layer.

Each poster would be strong enough to stand on its own, however, by making each poster wide and short, you could "stack" the posters...putting Overworld on top, Central in the middle, and Coreworld on the bottom. Naturally, Kayli and Gordo would represent Central but we never got around to fleshing out the designs for the other two layers and it may be some time before the story even reaches the other layers or has a chance to introduce those characters.

Still, it's one of the promotional items that Genevieve and I still want to do so if ever the stars align so that we can commit more time to this project, well...we can hope. =)

- Joseph

Friday, November 13, 2009

Still working...

Hello IITS Readers,

Genevieve is wrapping up work on her gallery submission for The Mighty Nomad and I've been busy with my hobby of working on a game design doc for an IITS video game. The current plan is for Genevieve to take a break on IITS work till the end of the year but during that time, we'll be doing pre-production planning for our comic work, then go into full production in the new year, and ideally...hit all our goals for WonderCon 2010.

Hopefully, Genevieve can unveil her IITS themed gallery piece next week on our site. Keep an eye out for it! =)

- Joseph

Friday, November 6, 2009

Still plodding along...

I almost forgot to post an update this week...but that's actually good news, in a way. Genevieve and I have been both really busy working on things related to the IITS property. I've been talking to different people about how to grow the franchise and one of the things we really want to get done is to have a real website...but not enough things have fallen into place just yet. We'll have to plan what sort of content the launch of the site will have and make sure it doesn't conflict too much with work on the comic. Anyway, hopefully I'll have more to share sometime next week...

- Joseph

Tuesday, October 27, 2009

The Future of Islands in the Sky

Our fans often ask us when the next issue is coming out and, as always, we deflect the question with a vague date in the future. Please believe me when I say that we're not stringing you along. We'd love nothing more than to have the freedom to pursue all of our IITS ambitions with complete freedom but reality always comes in to spoil the party. As a two person operation, we have complete creative control...but it comes at the price of having to deal with all the financial responsibility of printing the books and merchandise and the risk that comes with printing too much. Furthermore, while making a little money on the side is nice, this hobby cannot pay each of us our respective rent and living costs like "real jobs" would. So much of the time, we are either focused on working these day jobs or looking for new day jobs.

Before anyone gets the idea that this is a "We're stopping production on Islands in the Sky," announcement...it's not. I just wanted to take a moment to tell our readers where we're at and what we are thinking. Well, first of all...Genevieve and I both really love the IITS world and it's a source of constant frustration for us that we have so far left it in such an unfinished / unresolved state. All the questions you have about world, characters, and story...we want to give you the answers. We have more characters to introduce, a fun story to continue, more layers of the world to explore...but not enough time at the present to do it.

I still haven't addressed the topic of the post...what is the future of Islands in the Sky? In the near future, we want to continue work on the comic and shoot for a major new content release in April of 2010 at WonderCon. Depending on how much we get done, we will either introduce the new work as a final cut of the first book or as the second issue. Some of you may be wondering, "What does the 'final cut' of the first book mean?" Don't worry, we don't want to just pad the original book with a few new pages and resell it to our older fans. If we add content to the first book for WonderCon 2010, we will do our best to make it worth it to new and old fans alike.

So why do that at all, you wonder? Why not just make a whole new book? The reason why we may add content to the original issue and re-release it is because we want to better define our property with the first book. In other words, we want a second chance at a first impression. We've listened to feedback from both friends and strangers and these are two of the most common criticisms:

1. The story is too short and it seems to end very abruptly...right when the plot begin to move.
2. There is an overall lack of backgrounds and/or toning.

In regards to #1, the original story was 42 pages long in pre-production. Early during production, we trimmed it to about 36 pages...basically, a "deluxe" sized, premiere issue. Late in production, when we realized we were never going to finish that many pages, we cut two double page spreads (great visuals but did not serve to further the story), and then a bunch of pages in between and after the pages we had already completed. So the resulting pages were actually reworked and in-production pages changed to keep everything making sense despite the cuts.

In regards to #2, we were torn between doing the gorgeous backgrounds of European comics and the simplicity of, well...simply doing NO backgrounds like so many manga books. In the end, to save time...we simply did not do backgrounds on many panels. As a compromise, we decided to do toning to make the characters pop a bit but even then, we ran out of time. So one of our major goals is to address these two main issues about the overall quality of the book.

Nudity has also been an issue that is frequently brought up in regards to our book. Our book has been both praised for having a more adult oriented nature and shunned for that same reason. Like I tell everyone at the shows we attend, "We wanted the nudity to be fun and sexy, not sexual," but I think that too many times people mistake sexy for sexual. We're not trying to push smut...we think Kayli is sexy and cute and we want to be able to share ALL of her with our fans. However, we also promise to make her an endearing character beyond her boobs...someone that both guys and gals will come to love. We do realize that between the boobage that is revealed in the book and some of our revealing Kayli prints and magnets, that we have perhaps overdone it a bit...but like I said, we will balance it not by showing less of Kayli but by giving you more story. The nudity is just a fun bonus and despite what she may tell you, Genevieve loves drawing it as much as I love coming up with ways we can show it. =)

I realize this is a long post but I decided that rather than be accused of coming up with "fluff" content to post, I'll not divide up everything into smaller, separate posts and just drop it all down right here in one day. Moving on, one of my ambitions is to make Islands in the Sky into a video game. Since the release of the comic, I've put together some preliminary design documents for two versions of the game dubbed: IITS-U (for Ultimate) and IITS-L (for Lite). IITS Ultimate is a "blue sky" design that is a big budget production. IITS Lite is a smaller scale game that retains the same basic principles of IITS-U but presented in such a way that it can be done in less time, with less money, and a smaller team. Another way to describe the differences would be to say that IITS-U would be the equivalent of a fully featured console or PC game and IITS-L would be a PSN, XBLA, or Steam released indie game. So will it ever become a reality? Well, if we can make the comic a big success...the game is that much closer to being made.

Finally, we've been approached by a rather cool guy about worldwide publishing rights to the Islands in the Sky comic. I don't want to reveal too much about it right now because we've only discussed it in a few meetings but suffice it to say that we've been talking to him about the possibility since WonderCon 2009. I will say, however, that his treatment of another IP (one that Genevieve herself is really rather fond of) is nothing short of fantastic and if Genevieve and I ever get the time to polish and work more on IITS, his company has the potential to really launch the adventures of Kayli and Gordo beyond what we ever hoped. The main reason why we chose not to sign anything at this point? We don't want to disappoint anyone with promises we can't keep. The only thing that Genevieve and I can promise is to do our best...no matter how long it takes. We hope that if we ever get there...you'll all be here to cheer us on and support us.

Thanks for reading.

- Joseph